Saturday, 10 April 2021

Q&A Spring 2021

 I’ve had several questions here and elsewhere, that I’ve not been good at answering. So here goes with answering a lot of them.


Board & Counter downloads

The people who run STC-Zero where hosting these, as they do this kind of thing anyway and it’s one less thing for me to worry about.

Over the years, I’ve downloaded MANY files from Scribd, and never had to give any credit card details, but it seems that’s changed.

I’ll be getting these moved as soon as I have some time to do so.


Unfinished Bestiaries

Due to popular demand, I’ve posted the non-graphical Bestiary sections. Updating these are my next job, but it is a time consuming process and I’m pushed for time!


Where is your playtest up to?

We're one third of the way through The Changing Faces of Tzeentch. After that, we move onto Priests of Pleasure, then Lichemaster, competing the ten basic Quest Books. This allows us to then get to "new" stuff.


I Have Errata/Ideas/Feedback, where can I give it?

I have threads for this game on Boardgamegeek and on YeeOlde Inn, and I try to check both frequently. Note the word “try”!


Where Are the Fancy Versions of the Books?

I’ve got a LOT of material ready for this, but once in place, it means that all updates to the text need to be done three tines. As a result, this is the LAST job that will be done.

The “Middle Bear” option books will have art, and a nice boarder, all in black & white.

The printer destroying versions will be the same but also have full colour backgrounds and look amazing


What Else Are You Working On?

Once playtest can begin again, we’ll bee trying a small-but-significant rules tweak. I’m also combing through the various rules volumes, upgrading wording, fixing typos, etc. this is resulting in some minor tweaks, a few extra options, and so on. I’ve some additional special Quest Rooms too! I also have plans for a couple of extra campaigns.


Relative “Scale” of Bestiaries & Heroes

The Heroes START slightly weaker stat-wise than the original AHQ. This is deliberate. The Reforged Heroes have all manner of special skills and abilities backing them up for one, and have a LOT of control over where their stats go to. Each of these warranted a small reduction. Throw Reforged Heroes into a classic dungeon, and they’ll farer just as well though.

The Enemies are harder to explain…

I kept the Skaven Warrior/Clanrat the same, using it as a starting point, and used the algorithm I published to convert from WFB 8th edition. This meant that ALL the Warhammer enemies could be ported over, and they wouldn’t need game-breaking special rules to fit inside AHQ’s 1-12 scale. WFB changed it’s statlines as of 6th edition with this same goal in mind.

So now the highest WS in the game is WS12 for the Exhaled Bloodthirster, the lowest is a Snotling. The highest T in the game is an Exhaled Great Unclean One, the lowest is a Snotling, and so on. Everything else falls appropriately in a scale between these points.

The result of this is that some Reforged Enemies may be weaker than their classic equivalents, but will also have lower PV’s. In the experiences of out playtest group, it’s the PVs that matter. A battle against 20PV of enemies will be the same whichever Bestiary you use.

This should only make a difference when converting over old scenarios, monster matrices, etc. That’s why I’ve been re-writing all nine published quest books to match Reforged.

I know some people don’t like this approach, or even think that I’m wrong. That’s fine, change it to match you, it’s your game after all!

Friday, 9 April 2021

The Lichemaster Rises!

 I've been slowly tooling away at the remaining files, and have now updated the Return of the Lichemaster file with correct graphics, maps, characters, the whole lot.

 I've also updated several typos & insufficiencies, so this is now ready for playtest. Once we can playtest again, we'll be aiming to finish off The Changing Faces of Tzeentch, which my players where 2/3 of the way through.

I've been updating some other files for clarity and such, but want to go through more of them before I post the updates.

Saturday, 10 October 2020

Unearthed Errata

 Our eagle-eyed fans spotted several errors in our last batch of uploads. Thanks everyone!

As a result, we've uploaded today new versions of the Introduction, Core rules, Hero Creation, Henchman Creation, and Abilities sections.

Monday, 7 September 2020

Advancing the Game

 We have updates for you all today!

We have significant updates to the rule book, and Appendices five and nine.

The introduction, Rules, and Appendices have all had some minor formatting updates.

We've switched the versioning of the rules from a version number to a simple date.

As to the future, we're chipping away at the finished version of the Greenskin Bestiary, and hope it will be finished soon!

Monday, 27 July 2020

In the treasure chest, you find... [rolls on the table]...

I had some difficulty with rendering the core rules to PDF. This was sue to a corrupted version of the sample quest map on page three.

I'd decided to make printable map sheets, and so used this opportunity to re-create this image from scratch, and re-render the book as a PDF.

There are no rules changes or wording changes. Literally, it's just the image and the specific file.

We've also updated the fancy and printer-destroying versions of the missing summary sheets, and the new blank mapping sheet.

Finally, we have double-spread (A3) foldable covers for every booklet.

Monday, 20 July 2020

Another expecition brings treasure from the dungeon foul

Bestiary Parts 12-14 have been updated to "text only" versions, but are ready to go!
We've updated Part 01 and Part 07.

Honestly expected that to take a LOT longer, given how long previous sections took, but I guess that practice makes perfect.

We also have an updated Book 00, and an updated Appendix I, as Slev had a bright idea.

While Slev has  had a further bright idea, this will, for now, take the back seat while the graphics for the Bestiary and Campaign 02 are sorted.

Sunday, 19 July 2020

And now for something (not) completely different

Slev too a break from exiting reams of text this weekend, to noodle about with some graphics instead. He promisses he'll get back to work on the remaining text soon.

In the meantime, here is a taste of what's to come when the graphical updates start across the entire set of books!

Just a preview, but you get the idea!