I’ve had several questions here and elsewhere, that I’ve not been good at answering. So here goes with answering a lot of them.
Board & Counter downloads
The people who run STC-Zero where hosting these, as they do this kind of thing anyway and it’s one less thing for me to worry about.
Over the years, I’ve downloaded MANY files from Scribd, and never had to give any credit card details, but it seems that’s changed.
I’ll be getting these moved as soon as I have some time to do so.
Due to popular demand, I’ve posted the non-graphical Bestiary sections. Updating these are my next job, but it is a time consuming process and I’m pushed for time!
Where is your playtest up to?
We're one third of the way through The Changing Faces of Tzeentch. After that, we move onto Priests of Pleasure, then Lichemaster, competing the ten basic Quest Books. This allows us to then get to "new" stuff.
I Have Errata/Ideas/Feedback, where can I give it?
Where Are the Fancy Versions of the Books?
I’ve got a LOT of material ready for this, but once in place, it means that all updates to the text need to be done three tines. As a result, this is the LAST job that will be done.
The “Middle Bear” option books will have art, and a nice boarder, all in black & white.
The printer destroying versions will be the same but also have full colour backgrounds and look amazing
What Else Are You Working On?
Once playtest can begin again, we’ll bee trying a small-but-significant rules tweak. I’m also combing through the various rules volumes, upgrading wording, fixing typos, etc. this is resulting in some minor tweaks, a few extra options, and so on. I’ve some additional special Quest Rooms too! I also have plans for a couple of extra campaigns.
Relative “Scale” of Bestiaries & Heroes
The Heroes START slightly weaker stat-wise than the original AHQ. This is deliberate. The Reforged Heroes have all manner of special skills and abilities backing them up for one, and have a LOT of control over where their stats go to. Each of these warranted a small reduction. Throw Reforged Heroes into a classic dungeon, and they’ll farer just as well though.
The Enemies are harder to explain…
I kept the Skaven Warrior/Clanrat the same, using it as a starting point, and used the algorithm I published to convert from WFB 8th edition. This meant that ALL the Warhammer enemies could be ported over, and they wouldn’t need game-breaking special rules to fit inside AHQ’s 1-12 scale. WFB changed it’s statlines as of 6th edition with this same goal in mind.
So now the highest WS in the game is WS12 for the Exhaled Bloodthirster, the lowest is a Snotling. The highest T in the game is an Exhaled Great Unclean One, the lowest is a Snotling, and so on. Everything else falls appropriately in a scale between these points.
The result of this is that some Reforged Enemies may be weaker than their classic equivalents, but will also have lower PV’s. In the experiences of out playtest group, it’s the PVs that matter. A battle against 20PV of enemies will be the same whichever Bestiary you use.
This should only make a difference when converting over old scenarios, monster matrices, etc. That’s why I’ve been re-writing all nine published quest books to match Reforged.
I know some people don’t like this approach, or even think that I’m wrong. That’s fine, change it to match you, it’s your game after all!